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SM4CryptoUtil.cs 12 KiB

4 months ago
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  1. 
  2. //
  3. namespace SafeCampus.Core.Utils;
  4. /// <summary>
  5. /// SM4工具类
  6. /// </summary>
  7. public class SM4CryptoUtil
  8. {
  9. /// <summary>
  10. /// 加密 非线性τ函数B=τ(A)
  11. /// </summary>
  12. /// <param name="b"></param>
  13. /// <param name="i"></param>
  14. /// <returns></returns>
  15. private static long GetULongByBe(byte[] b, int i)
  16. {
  17. var n = (long)(b[i] & 0xff) << 24 | (uint)((b[i + 1] & 0xff) << 16) | (uint)((b[i + 2] & 0xff) << 8) | b[i + 3] & 0xff & 0xffffffffL;
  18. return n;
  19. }
  20. /// <summary>
  21. /// 解密 非线性τ函数B=τ(A)
  22. /// </summary>
  23. /// <param name="n"></param>
  24. /// <param name="b"></param>
  25. /// <param name="i"></param>
  26. private static void PutULongToBe(long n, byte[] b, int i)
  27. {
  28. b[i] = (byte)(int)(0xFF & n >> 24);
  29. b[i + 1] = (byte)(int)(0xFF & n >> 16);
  30. b[i + 2] = (byte)(int)(0xFF & n >> 8);
  31. b[i + 3] = (byte)(int)(0xFF & n);
  32. }
  33. /// <summary>
  34. /// 循环移位,为32位的x循环左移n位
  35. /// </summary>
  36. /// <param name="x"></param>
  37. /// <param name="n"></param>
  38. /// <returns></returns>
  39. private static long Rotl(long x, int n)
  40. {
  41. return (x & 0xFFFFFFFF) << n | x >> 32 - n;
  42. }
  43. /// <summary>
  44. /// 将密钥逆序
  45. /// </summary>
  46. /// <param name="sk"></param>
  47. /// <param name="i"></param>
  48. private static void Swap(long[] sk, int i)
  49. {
  50. var t = sk[i];
  51. sk[i] = sk[31 - i];
  52. sk[31 - i] = t;
  53. }
  54. /// <summary>
  55. /// S盒
  56. /// </summary>
  57. public byte[] SboxTable = new byte[]
  58. {
  59. // 0 1 2 3 4 5 6 7 8 9 a b c d e f
  60. 0xd6, 0x90, 0xe9, 0xfe, 0xcc, 0xe1, 0x3d, 0xb7, 0x16, 0xb6, 0x14, 0xc2, 0x28, 0xfb, 0x2c, 0x05,
  61. 0x2b, 0x67, 0x9a, 0x76, 0x2a, 0xbe, 0x04, 0xc3, 0xaa, 0x44, 0x13, 0x26, 0x49, 0x86, 0x06, 0x99,
  62. 0x9c, 0x42, 0x50, 0xf4, 0x91, 0xef, 0x98, 0x7a, 0x33, 0x54, 0x0b, 0x43, 0xed, 0xcf, 0xac, 0x62,
  63. 0xe4, 0xb3, 0x1c, 0xa9, 0xc9, 0x08, 0xe8, 0x95, 0x80, 0xdf, 0x94, 0xfa, 0x75, 0x8f, 0x3f, 0xa6,
  64. 0x47, 0x07, 0xa7, 0xfc, 0xf3, 0x73, 0x17, 0xba, 0x83, 0x59, 0x3c, 0x19, 0xe6, 0x85, 0x4f, 0xa8,
  65. 0x68, 0x6b, 0x81, 0xb2, 0x71, 0x64, 0xda, 0x8b, 0xf8, 0xeb, 0x0f, 0x4b, 0x70, 0x56, 0x9d, 0x35,
  66. 0x1e, 0x24, 0x0e, 0x5e, 0x63, 0x58, 0xd1, 0xa2, 0x25, 0x22, 0x7c, 0x3b, 0x01, 0x21, 0x78, 0x87,
  67. 0xd4, 0x00, 0x46, 0x57, 0x9f, 0xd3, 0x27, 0x52, 0x4c, 0x36, 0x02, 0xe7, 0xa0, 0xc4, 0xc8, 0x9e,
  68. 0xea, 0xbf, 0x8a, 0xd2, 0x40, 0xc7, 0x38, 0xb5, 0xa3, 0xf7, 0xf2, 0xce, 0xf9, 0x61, 0x15, 0xa1,
  69. 0xe0, 0xae, 0x5d, 0xa4, 0x9b, 0x34, 0x1a, 0x55, 0xad, 0x93, 0x32, 0x30, 0xf5, 0x8c, 0xb1, 0xe3,
  70. 0x1d, 0xf6, 0xe2, 0x2e, 0x82, 0x66, 0xca, 0x60, 0xc0, 0x29, 0x23, 0xab, 0x0d, 0x53, 0x4e, 0x6f,
  71. 0xd5, 0xdb, 0x37, 0x45, 0xde, 0xfd, 0x8e, 0x2f, 0x03, 0xff, 0x6a, 0x72, 0x6d, 0x6c, 0x5b, 0x51,
  72. 0x8d, 0x1b, 0xaf, 0x92, 0xbb, 0xdd, 0xbc, 0x7f, 0x11, 0xd9, 0x5c, 0x41, 0x1f, 0x10, 0x5a, 0xd8,
  73. 0x0a, 0xc1, 0x31, 0x88, 0xa5, 0xcd, 0x7b, 0xbd, 0x2d, 0x74, 0xd0, 0x12, 0xb8, 0xe5, 0xb4, 0xb0,
  74. 0x89, 0x69, 0x97, 0x4a, 0x0c, 0x96, 0x77, 0x7e, 0x65, 0xb9, 0xf1, 0x09, 0xc5, 0x6e, 0xc6, 0x84,
  75. 0x18, 0xf0, 0x7d, 0xec, 0x3a, 0xdc, 0x4d, 0x20, 0x79, 0xee, 0x5f, 0x3e, 0xd7, 0xcb, 0x39, 0x48
  76. };
  77. /// <summary>
  78. /// 系统参数FK
  79. /// </summary>
  80. public uint[] FK = { 0xa3b1bac6, 0x56aa3350, 0x677d9197, 0xb27022dc };
  81. /// <summary>
  82. /// 固定参数CK
  83. /// </summary>
  84. public uint[] CK =
  85. {
  86. 0x00070e15, 0x1c232a31, 0x383f464d, 0x545b6269,
  87. 0x70777e85, 0x8c939aa1, 0xa8afb6bd, 0xc4cbd2d9,
  88. 0xe0e7eef5, 0xfc030a11, 0x181f262d, 0x343b4249,
  89. 0x50575e65, 0x6c737a81, 0x888f969d, 0xa4abb2b9,
  90. 0xc0c7ced5, 0xdce3eaf1, 0xf8ff060d, 0x141b2229,
  91. 0x30373e45, 0x4c535a61, 0x686f767d, 0x848b9299,
  92. 0xa0a7aeb5, 0xbcc3cad1, 0xd8dfe6ed, 0xf4fb0209,
  93. 0x10171e25, 0x2c333a41, 0x484f565d, 0x646b7279
  94. };
  95. /// <summary>
  96. /// Sm4的S盒取值
  97. /// </summary>
  98. /// <param name="inch"></param>
  99. /// <returns></returns>
  100. private byte Sm4Sbox(byte inch)
  101. {
  102. var i = inch & 0xFF;
  103. var retVal = SboxTable[i];
  104. return retVal;
  105. }
  106. /// <summary>
  107. /// 线性变换 L
  108. /// </summary>
  109. /// <param name="ka"></param>
  110. /// <returns></returns>
  111. private long Sm4Lt(long ka)
  112. {
  113. var a = new byte[4];
  114. var b = new byte[4];
  115. PutULongToBe(ka, a, 0);
  116. b[0] = Sm4Sbox(a[0]);
  117. b[1] = Sm4Sbox(a[1]);
  118. b[2] = Sm4Sbox(a[2]);
  119. b[3] = Sm4Sbox(a[3]);
  120. var bb = GetULongByBe(b, 0);
  121. var c = bb ^ Rotl(bb, 2) ^ Rotl(bb, 10) ^ Rotl(bb, 18) ^ Rotl(bb, 24);
  122. return c;
  123. }
  124. /// <summary>
  125. /// 轮函数 F
  126. /// </summary>
  127. /// <param name="x0"></param>
  128. /// <param name="x1"></param>
  129. /// <param name="x2"></param>
  130. /// <param name="x3"></param>
  131. /// <param name="rk"></param>
  132. /// <returns></returns>
  133. private long Sm4F(long x0, long x1, long x2,
  134. long x3, long rk)
  135. {
  136. return x0 ^ Sm4Lt(x1 ^ x2 ^ x3 ^ rk);
  137. }
  138. /// <summary>
  139. /// 轮密钥rk
  140. /// </summary>
  141. /// <param name="ka"></param>
  142. /// <returns></returns>
  143. private long Sm4CalciRk(long ka)
  144. {
  145. var a = new byte[4];
  146. var b = new byte[4];
  147. PutULongToBe(ka, a, 0);
  148. b[0] = Sm4Sbox(a[0]);
  149. b[1] = Sm4Sbox(a[1]);
  150. b[2] = Sm4Sbox(a[2]);
  151. b[3] = Sm4Sbox(a[3]);
  152. var bb = GetULongByBe(b, 0);
  153. var rk = bb ^ Rotl(bb, 13) ^ Rotl(bb, 23);
  154. return rk;
  155. }
  156. /// <summary>
  157. /// 加密密钥
  158. /// </summary>
  159. /// <param name="SK"></param>
  160. /// <param name="key"></param>
  161. private void SetKey(long[] SK, byte[] key)
  162. {
  163. //加密密钥长度为 128 比特
  164. var MK = new long[4];
  165. var i = 0;
  166. MK[0] = GetULongByBe(key, 0);
  167. MK[1] = GetULongByBe(key, 4);
  168. MK[2] = GetULongByBe(key, 8);
  169. MK[3] = GetULongByBe(key, 12);
  170. var k = new long[36];
  171. //轮密钥生成方法
  172. k[0] = MK[0] ^ FK[0];
  173. k[1] = MK[1] ^ FK[1];
  174. k[2] = MK[2] ^ FK[2];
  175. k[3] = MK[3] ^ FK[3];
  176. for (; i < 32; i++)
  177. {
  178. k[i + 4] = k[i] ^ Sm4CalciRk(k[i + 1] ^ k[i + 2] ^ k[i + 3] ^ CK[i]);
  179. SK[i] = k[i + 4];
  180. }
  181. }
  182. /// <summary>
  183. /// 解密函数
  184. /// </summary>
  185. /// <param name="sk">轮密钥</param>
  186. /// <param name="input">输入分组的密文</param>
  187. /// <param name="output">输出的对应的分组明文</param>
  188. private void Sm4OneRound(long[] sk, byte[] input, byte[] output)
  189. {
  190. var i = 0;
  191. var ulbuf = new long[36];
  192. ulbuf[0] = GetULongByBe(input, 0);
  193. ulbuf[1] = GetULongByBe(input, 4);
  194. ulbuf[2] = GetULongByBe(input, 8);
  195. ulbuf[3] = GetULongByBe(input, 12);
  196. while (i < 32)//开始32轮解密 ,一次进行4轮,共计八次
  197. {
  198. ulbuf[i + 4] = Sm4F(ulbuf[i], ulbuf[i + 1], ulbuf[i + 2], ulbuf[i + 3],
  199. sk[i]);
  200. i++;
  201. }
  202. PutULongToBe(ulbuf[35], output, 0);
  203. PutULongToBe(ulbuf[34], output, 4);
  204. PutULongToBe(ulbuf[33], output, 8);
  205. PutULongToBe(ulbuf[32], output, 12);
  206. }
  207. /// <summary>
  208. /// 补足 16 进制字符串的 0 字符,返回不带 0x 的16进制字符串
  209. /// </summary>
  210. /// <param name="input"></param>
  211. /// <param name="mode">1表示加密,0表示解密</param>
  212. /// <returns></returns>
  213. private static byte[] Padding(byte[] input, int mode)
  214. {
  215. if (input == null)
  216. {
  217. return null;
  218. }
  219. byte[] ret;
  220. if (mode == 1)
  221. {
  222. var p = 16 - input.Length % 16;
  223. ret = new byte[input.Length + p];
  224. Array.Copy(input, 0, ret, 0,
  225. input.Length);
  226. for (var i = 0; i < p; i++)
  227. {
  228. ret[input.Length + i] = (byte)p;
  229. }
  230. }
  231. else
  232. {
  233. int p = input[input.Length - 1];
  234. ret = new byte[input.Length - p];
  235. Array.Copy(input, 0, ret, 0,
  236. input.Length - p);
  237. }
  238. return ret;
  239. }
  240. /// <summary>
  241. /// 设置加密的key
  242. /// </summary>
  243. /// <param name="ctx"></param>
  244. /// <param name="key"></param>
  245. public void SetKeyEnc(Sm4Context ctx, byte[] key)
  246. {
  247. ctx.Mode = 1;
  248. SetKey(ctx.Key, key);
  249. }
  250. /// <summary>
  251. /// 设置解密的key
  252. /// </summary>
  253. /// <param name="ctx"></param>
  254. /// <param name="key"></param>
  255. public void Sm4SetKeyDec(Sm4Context ctx, byte[] key)
  256. {
  257. ctx.Mode = 0;
  258. SetKey(ctx.Key, key);
  259. int i;
  260. for (i = 0; i < 16; i++)
  261. {
  262. Swap(ctx.Key, i);
  263. }
  264. }
  265. /// <summary>
  266. /// ECB
  267. /// </summary>
  268. /// <param name="ctx"></param>
  269. /// <param name="input"></param>
  270. /// <returns></returns>
  271. public byte[] Sm4CryptEcb(Sm4Context ctx, byte[] input)
  272. {
  273. if (ctx.IsPadding && ctx.Mode == 1)
  274. {
  275. input = Padding(input, 1);
  276. }
  277. var length = input.Length;
  278. var bins = new byte[length];
  279. Array.Copy(input, 0, bins, 0,
  280. length);
  281. var bous = new byte[length];
  282. for (var i = 0; length > 0; length -= 16, i++)
  283. {
  284. var inBytes = new byte[16];
  285. var outBytes = new byte[16];
  286. Array.Copy(bins, i * 16, inBytes, 0,
  287. length > 16 ? 16 : length);
  288. Sm4OneRound(ctx.Key, inBytes, outBytes);
  289. Array.Copy(outBytes, 0, bous, i * 16,
  290. length > 16 ? 16 : length);
  291. }
  292. if (ctx.IsPadding && ctx.Mode == 0)
  293. {
  294. bous = Padding(bous, 0);
  295. }
  296. return bous;
  297. }
  298. /// <summary>
  299. /// CBC
  300. /// </summary>
  301. /// <param name="ctx"></param>
  302. /// <param name="iv"></param>
  303. /// <param name="input"></param>
  304. /// <returns></returns>
  305. public byte[] Sm4CryptCbc(Sm4Context ctx, byte[] iv, byte[] input)
  306. {
  307. if (ctx.IsPadding && ctx.Mode == 1)
  308. {
  309. input = Padding(input, 1);
  310. }
  311. var length = input.Length;
  312. var bins = new byte[length];
  313. Array.Copy(input, 0, bins, 0,
  314. length);
  315. var bousList = new List<byte>();
  316. int i;
  317. if (ctx.Mode == 1)
  318. {
  319. for (var j = 0; length > 0; length -= 16, j++)
  320. {
  321. var inBytes = new byte[16];
  322. var outBytes = new byte[16];
  323. var out1 = new byte[16];
  324. Array.Copy(bins, j * 16, inBytes, 0,
  325. length > 16 ? 16 : length);
  326. for (i = 0; i < 16; i++)
  327. {
  328. outBytes[i] = (byte)(inBytes[i] ^ iv[i]);
  329. }
  330. Sm4OneRound(ctx.Key, outBytes, out1);
  331. Array.Copy(out1, 0, iv, 0,
  332. 16);
  333. for (var k = 0; k < 16; k++)
  334. {
  335. bousList.Add(out1[k]);
  336. }
  337. }
  338. }
  339. else
  340. {
  341. var temp = new byte[16];
  342. for (var j = 0; length > 0; length -= 16, j++)
  343. {
  344. var inBytes = new byte[16];
  345. var outBytes = new byte[16];
  346. var out1 = new byte[16];
  347. Array.Copy(bins, j * 16, inBytes, 0,
  348. length > 16 ? 16 : length);
  349. Array.Copy(inBytes, 0, temp, 0,
  350. 16);
  351. Sm4OneRound(ctx.Key, inBytes, outBytes);
  352. for (i = 0; i < 16; i++)
  353. {
  354. out1[i] = (byte)(outBytes[i] ^ iv[i]);
  355. }
  356. Array.Copy(temp, 0, iv, 0,
  357. 16);
  358. for (var k = 0; k < 16; k++)
  359. {
  360. bousList.Add(out1[k]);
  361. }
  362. }
  363. }
  364. if (ctx.IsPadding && ctx.Mode == 0)
  365. {
  366. var bous = Padding(bousList.ToArray(), 0);
  367. return bous;
  368. }
  369. return bousList.ToArray();
  370. }
  371. }
  372. /// <summary>
  373. /// SM4处理中心
  374. /// </summary>
  375. public class Sm4Context
  376. {
  377. public Sm4Context()
  378. {
  379. Mode = 1;
  380. IsPadding = true;
  381. Key = new long[32];
  382. }
  383. /// <summary>
  384. /// 1表示加密,0表示解密
  385. /// </summary>
  386. public int Mode;
  387. /// <summary>
  388. /// 密钥
  389. /// </summary>
  390. public long[] Key;
  391. /// <summary>
  392. /// 是否补足16进制字符串
  393. /// </summary>
  394. public bool IsPadding;
  395. }